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API > API/Runtime > API/Runtime/NetCore > API/Runtime/NetCore/TEscalationManager
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static int32 GetCounterNumPrealloc () |
'typename = typename TEnableIf' does not work here, unusually | Net/Core/Connection/EscalationStates.h | |
static int32 GetCounterNumPrealloc () |
Net/Core/Connection/EscalationStates.h |
GetCounterNumPrealloc()
Description
'typename = typename TEnableIf' does not work here, unusually
| Name | GetCounterNumPrealloc |
| Type | function |
| Header File | /Engine/Source/Runtime/Net/Core/Public/Net/Core/Connection/EscalationStates.h |
| Include Path | #include "Net/Core/Connection/EscalationStates.h" |
template<typename T, typename TEnableIf < TModels_V< CHasEnumPreallocNum, T > >::Type *>
static int32 GetCounterNumPrealloc()
GetCounterNumPrealloc()
| Name | GetCounterNumPrealloc |
| Type | function |
| Header File | /Engine/Source/Runtime/Net/Core/Public/Net/Core/Connection/EscalationStates.h |
| Include Path | #include "Net/Core/Connection/EscalationStates.h" |
template<typename T, typename TEnableIf <!TModels_V< CHasEnumPreallocNum, T > >::Type *>
static int32 GetCounterNumPrealloc()