Navigation
API > API/Runtime > API/Runtime/NetCore > API/Runtime/NetCore/FPacketAudit
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPacketAudit () |
Default constructor | Net/Core/Misc/PacketAudit.h | |
FPacketAudit
(
FPlatformProcess::FSemaphore* InGameMutex |
Default constructorFPacketAudit | Net/Core/Misc/PacketAudit.h |
FPacketAudit()
Description
Default constructor
| Name | FPacketAudit |
| Type | function |
| Header File | /Engine/Source/Runtime/Net/Core/Public/Net/Core/Misc/PacketAudit.h |
| Include Path | #include "Net/Core/Misc/PacketAudit.h" |
FPacketAudit()
FPacketAudit(FPlatformProcess::FSemaphore *)
Description
Default constructor
| Name | FPacketAudit |
| Type | function |
| Header File | /Engine/Source/Runtime/Net/Core/Public/Net/Core/Misc/PacketAudit.h |
| Include Path | #include "Net/Core/Misc/PacketAudit.h" |
| Source | /Engine/Source/Runtime/Net/Core/Private/Net/Core/Misc/PacketAudit.cpp |
FPacketAudit
(
FPlatformProcess::FSemaphore * InGameMutex
)