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API > API/Runtime > API/Runtime/NetCore > API/Runtime/NetCore/FNetResult
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddChainResult
(
FNetResult&& InResult |
Chains a new result to an existing result, putting the new result at the end of the chain. | Net/Core/Connection/NetResult.h | |
void AddChainResult
(
TNetResult< T >&& InResult |
Chains a new result to an existing result, putting the new result at the end of the chain. | Net/Core/Connection/NetResult.h |
AddChainResult(FNetResult &&)
Description
Chains a new result to an existing result, putting the new result at the end of the chain.
| Name | AddChainResult |
| Type | function |
| Header File | /Engine/Source/Runtime/Net/Core/Public/Net/Core/Connection/NetResult.h |
| Include Path | #include "Net/Core/Connection/NetResult.h" |
void AddChainResult
(
FNetResult && InResult
)
Parameters
| Name | Remarks |
|---|---|
| InResult | The result to chain to this one. Should use MoveTemp. |
AddChainResult(TNetResult< T > &&)
Description
Chains a new result to an existing result, putting the new result at the end of the chain.
| Name | AddChainResult |
| Type | function |
| Header File | /Engine/Source/Runtime/Net/Core/Public/Net/Core/Connection/NetResult.h |
| Include Path | #include "Net/Core/Connection/NetResult.h" |
template<typename T, typename>
void AddChainResult
(
TNetResult < T > && InResult
)
Parameters
| Name | Remarks |
|---|---|
| InResult | The result to chain to this one. Should use MoveTemp. |