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DDoS detection state, with functions for applying the state to active DDoS detection
| Name | FDDoSStateConfig |
| Type | struct |
| Header File | /Engine/Source/Runtime/Net/Core/Public/Net/Core/Misc/DDoSDetection.h |
| Include Path | #include "Net/Core/Misc/DDoSDetection.h" |
Syntax
struct FDDoSStateConfig : public FDDoSState
Inheritance Hierarchy
- FDDoSState → FDDoSStateConfig
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDDoSStateConfig() |
Net/Core/Misc/DDoSDetection.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SeverityCategory | FString | The name of the DDoS severity level this config section represents | Net/Core/Misc/DDoSDetection.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ApplyAdjustedState
(
FDDoSState& Target, |
Applies only the per-frame adjusted state (based on expected vs actual framerate), to active DDoS protection. | Net/Core/Misc/DDoSDetection.h | |
void ApplyState
(
FDDoSState& Target |
Net/Core/Misc/DDoSDetection.h |