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API > API/Runtime > API/Runtime/Navmesh
Classes
| Type | Name | Description | |
|---|---|---|---|
| dtBVNode | Bounding volume node. This structure is rarely if ever used by the end user. | ||
| dtChunkArray | A simple dynamic array of integers. | ||
| dtDynamicAreaCreateParams | |||
| dtIntArray | A simple dynamic array of integers. | ||
| dtLink | Defines a link between polygons. This structure is rarely if ever used by the end user. | ||
| dtMeshHeader | Provides high level information related to a dtMeshTile object. | ||
| dtMeshTile | Defines a navigation mesh tile. | ||
| dtNavMesh | A navigation mesh based on tiles of convex polygons. | ||
| dtNavMeshCreateParams | Represents the source data used to build an navigation mesh tile. | ||
| dtNavMeshParams | Configuration parameters used to define multi-tile navigation meshes. | ||
| dtNavMeshQuery | Provides the ability to perform pathfinding related queries against a navigation mesh. | ||
| dtNavMeshResParams | Configuration parameters depending on navmesh resolution. | ||
| dtNode | |||
| dtNodePool | |||
| dtNodeQueue | |||
| dtOffMeshConnection | This is an unsupported feature and has not been finished to production quality. | ||
| dtOffMeshLinkCreateParams | Copyright Epic Games, Inc. | ||
| dtPoly | Defines a polyogn within a dtMeshTile object. | ||
| dtPolyDetail | Defines the location of detail sub-mesh data within a dtMeshTile. | ||
| dtQueryFilter | Defines polygon filtering and traversal costs for navigation mesh query operations. | ||
| dtQueryFilterData | [UE: moved all filter variables to struct, DO NOT mess with virtual functions here!] | ||
| dtQueryResult | |||
| dtQueryResultPack | |||
| dtQuerySpecialLinkFilter | By default dtQueryFilter will use virtual calls. | ||
| dtScopedDelete | A simple helper class used to delete an array when it goes out of scope. | ||
| ReadTilesHelper | BEGIN: helper for reading tiles |