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API > API/Runtime > API/Runtime/NavigationSystem > API/Runtime/NavigationSystem/URecastNavMeshDataChunk
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TArray< FRecastTileData > & GetTiles () |
Const accessor to the list of tiles in the data chunk. | NavMesh/RecastNavMeshDataChunk.h | |
void GetTiles
(
const FPImplRecastNavMesh* NavMeshImpl, |
Collect tiles with data and/or cache data from the provided TileIndices. | NavMesh/RecastNavMeshDataChunk.h |
GetTiles()
Description
Const accessor to the list of tiles in the data chunk.
| Name | GetTiles |
| Type | function |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastNavMeshDataChunk.h |
| Include Path | #include "NavMesh/RecastNavMeshDataChunk.h" |
const TArray < FRecastTileData > & GetTiles() const
GetTiles(const FPImplRecastNavMesh *, const TArray< int32 > &, const EGatherTilesCopyMode, const bool)
Description
Collect tiles with data and/or cache data from the provided TileIndices.
| Name | GetTiles |
| Type | function |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastNavMeshDataChunk.h |
| Include Path | #include "NavMesh/RecastNavMeshDataChunk.h" |
| Source | /Engine/Source/Runtime/NavigationSystem/Private/NavMesh/RecastNavMeshDataChunk.cpp |
void GetTiles
(
const FPImplRecastNavMesh * NavMeshImpl,
const TArray < int32 > & TileIndices,
const EGatherTilesCopyMode CopyMode,
const bool bMarkAsAttached
)