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API > API/Runtime > API/Runtime/NavigationSystem > API/Runtime/NavigationSystem/UNavigationSystemV1
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool UpdateNavOctreeElementBounds
(
FNavigationElementHandle Handle, |
Update element's bounds in navigation octree and mark only specified area as dirty, doesn't re-export geometry | NavigationSystem.h | |
bool UpdateNavOctreeElementBounds
(
UObject& Object, |
NavigationSystem.h |
UpdateNavOctreeElementBounds(FNavigationElementHandle, const FBox &, TConstArrayView< FBox >)
Description
Update element's bounds in navigation octree and mark only specified area as dirty, doesn't re-export geometry
| Name | UpdateNavOctreeElementBounds |
| Type | function |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h |
| Include Path | #include "NavigationSystem.h" |
| Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationSystem.cpp |
bool UpdateNavOctreeElementBounds
(
FNavigationElementHandle Handle,
const FBox & NewBounds,
TConstArrayView< FBox > DirtyAreas
)
UpdateNavOctreeElementBounds(UObject &, const FBox &, TConstArrayView< FBox >)
| Name | UpdateNavOctreeElementBounds |
| Type | function |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h |
| Include Path | #include "NavigationSystem.h" |
| Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationSystem.cpp |
bool UpdateNavOctreeElementBounds
(
UObject & Object,
const FBox & NewBounds,
TConstArrayView< FBox > DirtyAreas
)