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Unreal Engine C++ API Reference > Runtime > NavigationSystem > UNavigationSystemV1
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h |
Include | #include "NavigationSystem.h" |
Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationSystem.cpp |
void SetSupportedAgentsNavigationClass
&40;
int32 AgentIndex,
TSubclassOf< ANavigationData > NavigationDataClass
&41;
Remarks
Used to properly set navigation class for indicated agent and propagate information to other places (like project settings) that may need this information