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Unreal Engine C++ API Reference > Runtime > NavigationSystem > UNavigationSystemV1
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h |
Include | #include "NavigationSystem.h" |
Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationSystem.cpp |
bool ReplaceAreaInOctreeData
&40;
const UObject & Object,
TSubclassOf< UNavArea > OldArea,
TSubclassOf< UNavArea > NewArea,
bool bReplaceChildClasses
&41;
Remarks
Fetched Object's data from the octree and replaces occurences of OldArea with NewArea