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Unreal Engine C++ API Reference > Runtime > NavigationSystem > UNavigationSystemV1
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h |
Include | #include "NavigationSystem.h" |
Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationSystem.cpp |
bool GetRandomReachablePointInRadius
&40;
const FVector & Origin,
float Radius,
FNavLocation & ResultLocation,
ANavigationData &42; NavData,
FSharedConstNavQueryFilter QueryFilter
&41; const
Remarks
Finds random, reachable point in navigable space restricted to Radius around Origin true if any location found, false otherwise
Parameters
Name | Description |
---|---|
ResultLocation | Found point is put here |
NavData | If NavData == NULL then MainNavData is used. |