Navigation
Unreal Engine C++ API Reference > Runtime > NavigationSystem > UNavigationSystemV1
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h |
Include | #include "NavigationSystem.h" |
Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationSystem.cpp |
virtual int GetNavigationBoundsForNavData
&40;
const ANavigationData & NavData,
TArray< FBox > & OutBounds,
ULevel &42; InLevel
&41; const
Parameters
Name | Description |
---|---|
if | InLevel is given then only navigation bounds from that level will be considered |