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Unreal Engine C++ API Reference > Runtime > NavigationSystem > UNavigationSystemV1
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h |
Include | #include "NavigationSystem.h" |
Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationSystem.cpp |
uint8 FillInstantiatedDataMask
&40;
TBitArray<> & OutInstantiatedMask,
ULevel &42; InLevel
&41;
Remarks
Fills a mask indicating which navigation data associated to the supported agent mask are already instantiated. Number of instantiated navigation data.
Parameters
Name | Description |
---|---|
OutInstantiatedMask | The mask that will represent already instantiated navigation data. |
InLevel | If specified will be used to search for navigation data; will use the owning world otherwise. |