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Unreal Engine C++ API Reference > Runtime > NavigationSystem > UNavigationSystemV1 > DoesPathIntersectBox
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h |
Include | #include "NavigationSystem.h" |
Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationSystem.cpp |
static bool DoesPathIntersectBox
&40;
const FNavigationPath &42; Path,
const FBox & Box,
uint32 StartingIndex,
FVector &42; AgentExtent
&41;