Navigation
API > API/Runtime > API/Runtime/NavigationSystem > API/Runtime/NavigationSystem/UNavLinkComponent
- UActorComponent::OnRegister()
- USceneComponent::OnRegister()
- UPrimitiveComponent::OnRegister()
- UNavLinkComponent::OnRegister()
References
| Module | NavigationSystem |
| Header | /Engine/Source/Runtime/NavigationSystem/Public/NavLinkComponent.h |
| Include | #include "NavLinkComponent.h" |
| Source | /Engine/Source/Runtime/NavigationSystem/Private/NavLinkComponent.cpp |
virtual void OnRegister&40;&41;
Remarks
Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called.