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API > API/Runtime > API/Runtime/NavigationSystem > API/Runtime/NavigationSystem/NavMesh
Inheritance Hierarchy
- FPrimitiveSceneProxy
- FDebugRenderSceneProxy
- FNavTestSceneProxy
References
| Module | NavigationSystem |
| Header | /Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavTestRenderingComponent.h |
| Include | #include "NavMesh/NavTestRenderingComponent.h" |
Syntax
class FNavTestSceneProxy : public FDebugRenderSceneProxy
Constructors
| Type | Name | Description | |
|---|---|---|---|
FNavTestSceneProxy
(
const UNavTestRenderingComponent* InComponent |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| void | |||
| bool | LocationInView
(
const FVector& Location, |
Overridden from FPrimitiveSceneProxy
| Type | Name | Description | |
|---|---|---|---|
| void | GetDynamicMeshElements
(
const TArray< const FSceneView* >& Views, |
Draw the scene proxy as a dynamic element | |
| uint32 | Every derived class should override these functions | ||
| SIZE_T | GetTypeHash () |
Return a type (or subtype) specific hash for sorting purposes | |
| FPrimitiveViewRelevance | GetViewRelevance
(
const FSceneView* View |
Determines the relevance of this primitive's elements to the given view. |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FNodeDebugData |