Navigation
Unreal Engine C++ API Reference > Runtime > NavigationSystem > INavLinkCustomInterface
- INavLinkCustomInterface::GetSupportedAgents()
- UNavLinkCustomComponent::GetSupportedAgents()
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavLinkCustomInterface.h |
Include | #include "NavLinkCustomInterface.h" |
virtual void GetSupportedAgents
&40;
FNavAgentSelector & OutSupportedAgents
&41; const
Remarks
Get agents supported by this link