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Unreal Engine C++ API Reference > Runtime > NavigationSystem
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavigationData.h |
Include | #include "NavigationData.h" |
Syntax
struct FSupportedAreaData
Variables
Type | Name | Description | |
---|---|---|---|
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TObjectPtr< const UClass > | AreaClass | |
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FString | AreaClassName | |
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int32 | AreaID |
Constructors
Type | Name | Description | |
---|---|---|---|
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FSupportedAreaData
(
TSubclassOf< UNavArea > NavAreaClass, |