Navigation
API > API/Runtime > API/Runtime/NavigationSystem > API/Runtime/NavigationSystem/FNavigationPath
References
| Module | NavigationSystem |
| Header | /Engine/Source/Runtime/NavigationSystem/Public/NavigationData.h |
| Include | #include "NavigationData.h" |
void SetGoalActorTetherDistance
&40;
const float NewTetherDistace
&41;
Remarks
Modifies distance to the GoalActor at which we'll update the path