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Unreal Engine C++ API Reference > Runtime > NavigationSystem > FNavigationPath
- FNavigationPath::GetLengthFromPosition()
- FMetaNavMeshPath::GetLengthFromPosition()
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavigationData.h |
Include | #include "NavigationData.h" |
Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationPath.cpp |
virtual FVector::FReal GetLengthFromPosition
&40;
FVector SegmentStart,
uint32 NextPathPointIndex
&41; const
Remarks
Calculates total length of segments from NextPathPoint to the end of path, plus distance from CurrentPosition to NextPathPoint