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Unreal Engine C++ API Reference > Runtime > NavigationSystem > FNavigationOctreeElement
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavigationOctree.h |
Include | #include "NavigationOctree.h" |
FCompositeNavModifier GetModifierForAgent
&40;
const struct FNavAgentProperties &42; NavAgent
&41; const
Remarks
Retrieves Modifier, if it doesn't contain any "Meta Navigation Areas". If it does then retrieves a copy with meta areas substituted with appropriate non-meta areas, depending on NavAgent