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Unreal Engine C++ API Reference > Runtime > NavigationSystem > FNavigationOctree
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavigationOctree.h |
Include | #include "NavigationOctree.h" |
Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationOctree.cpp |
void AppendToNode
&40;
const FOctreeElementId2 & Id,
INavRelevantInterface &42; NavElement,
const FBox & Bounds,
FNavigationOctreeElement & Data
&41;
Remarks
Append new data to existing node