Navigation
API > API/Runtime > API/Runtime/NavigationSystem > API/Runtime/NavigationSystem/FNavigationDataHandler
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void UpdateNavOctreeParentChain
(
UObject& ElementOwner, |
NavigationDataHandler.h | ||
void UpdateNavOctreeParentChain
(
const TSharedRef< const FNavigationElement >& Element, |
NavigationDataHandler.h |
UpdateNavOctreeParentChain(UObject &, bool)
| Name | UpdateNavOctreeParentChain |
| Type | function |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavigationDataHandler.h |
| Include Path | #include "NavigationDataHandler.h" |
| Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationDataHandler.cpp |
void UpdateNavOctreeParentChain
(
UObject & ElementOwner,
bool bSkipElementOwnerUpdate
)
UpdateNavOctreeParentChain(const TSharedRef< const FNavigationElement > &, bool)
| Name | UpdateNavOctreeParentChain |
| Type | function |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavigationDataHandler.h |
| Include Path | #include "NavigationDataHandler.h" |
| Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationDataHandler.cpp |
void UpdateNavOctreeParentChain
(
const TSharedRef < const FNavigationElement > & Element,
bool bSkipElementOwnerUpdate
)