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API > API/Runtime > API/Runtime/NavigationSystem > API/Runtime/NavigationSystem/FNavigationDataHandler
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void UpdateNavOctreeElement
(
FNavigationElementHandle ElementHandle, |
Unregister element associated with the provided handle and register the new element. | NavigationDataHandler.h | |
void UpdateNavOctreeElement
(
UObject& ElementOwner, |
NavigationDataHandler.h |
UpdateNavOctreeElement(FNavigationElementHandle, const TSharedRef< const FNavigationElement > &, int32)
Description
Unregister element associated with the provided handle and register the new element. Also update any pending update associated to that element.
| Name | UpdateNavOctreeElement |
| Type | function |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavigationDataHandler.h |
| Include Path | #include "NavigationDataHandler.h" |
| Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationDataHandler.cpp |
void UpdateNavOctreeElement
(
FNavigationElementHandle ElementHandle,
const TSharedRef < const FNavigationElement > & UpdatedElement,
int32 UpdateFlags
)
UpdateNavOctreeElement(UObject &, INavRelevantInterface &, int32)
| Name | UpdateNavOctreeElement |
| Type | function |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavigationDataHandler.h |
| Include Path | #include "NavigationDataHandler.h" |
| Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationDataHandler.cpp |
void UpdateNavOctreeElement
(
UObject & ElementOwner,
INavRelevantInterface & ElementInterface,
int32 UpdateFlags
)