Navigation
API > API/Runtime > API/Runtime/NavigationSystem
Inheritance Hierarchy
- FTickableObjectBase
- FTickableGameObject
- FNavTestTickHelper
References
| Module | NavigationSystem |
| Header | /Engine/Source/Runtime/NavigationSystem/Public/NavigationTestingActor.h |
| Include | #include "NavigationTestingActor.h" |
Syntax
struct FNavTestTickHelper : public FTickableGameObject
Variables
| Type | Name | Description | |
|---|---|---|---|
| TWeakObjectPtr< ANavigationTestingActor > | Owner |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from FTickableGameObject
| Type | Name | Description | |
|---|---|---|---|
| bool | Used to determine whether the object should be ticked in the editor. |
Overridden from FTickableObjectBase
| Type | Name | Description | |
|---|---|---|---|
| TStatId | GetStatId () |
Return the stat id to use for this tickable | |
| bool | IsTickable () |
Virtual that can be overloaded by the inheriting class. | |
| void | Tick
(
float DeltaTime |
Pure virtual that must be overloaded by the inheriting class. |