Navigation
Unreal Engine C++ API Reference > Runtime > NavigationSystem > FNavRegenTimeSlicer
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavigationSystem.h |
Include | #include "NavigationSystem.h" |
Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationSystem.cpp |
void StartTimeSlice&40;&41;
Remarks
Starts the time slice, this can be called multiple times as long as EndTimeSliceAndAdjustDuration() is called between each call. StartTimeSlice should not be called after TestTimeSliceFinished() has returned true