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API > API/Runtime > API/Runtime/NavigationSystem
Exported to API for GameplayDebugger module
| Name | FNavMeshSceneProxyData |
| Type | struct |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavMeshRenderingComponent.h |
| Include Path | #include "NavMesh/NavMeshRenderingComponent.h" |
Syntax
struct FNavMeshSceneProxyData : public TSharedFromThis< FNavMeshSceneProxyData, ESPMode::ThreadSafe >
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FNavMeshSceneProxyData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNavMeshSceneProxyData() |
NavMesh/NavMeshRenderingComponent.h |
Structs
| Name | Remarks |
|---|---|
| FDebugMeshData | |
| FDebugPoint | |
| FDebugText |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AuxBoxes | TArray< FDebugRenderSceneProxy::FDebugBox > | NavMesh/NavMeshRenderingComponent.h | ||
| AuxLines | TArray< FDebugRenderSceneProxy::FDebugLine > | NavMesh/NavMeshRenderingComponent.h | ||
| AuxPoints | TArray< FDebugPoint > | NavMesh/NavMeshRenderingComponent.h | ||
| bDataGathered | uint32 | NavMesh/NavMeshRenderingComponent.h | ||
| bNeedsNewData | uint32 | NavMesh/NavMeshRenderingComponent.h | ||
| Bounds | FBox | NavMesh/NavMeshRenderingComponent.h | ||
| ClusterLinkLines | TArray< FDebugRenderSceneProxy::FDebugLine > | NavMesh/NavMeshRenderingComponent.h | ||
| DebugLabels | TArray< FDebugText > | NavMesh/NavMeshRenderingComponent.h | ||
| MeshBuilders | TArray< FDebugMeshData > | NavMesh/NavMeshRenderingComponent.h | ||
| Meshes | TArray< FDebugRenderSceneProxy::FMesh > | NavMesh/NavMeshRenderingComponent.h | ||
| NavDetailFlags | int32 | NavMesh/NavMeshRenderingComponent.h | ||
| NavLinkLines | TArray< FDebugRenderSceneProxy::FDebugLine > | NavMesh/NavMeshRenderingComponent.h | ||
| NavMeshDrawOffset | FVector | NavMesh/NavMeshRenderingComponent.h | ||
| NavMeshEdgeLines | TArray< FDebugRenderSceneProxy::FDebugLine > | NavMesh/NavMeshRenderingComponent.h | ||
| OctreeBounds | TArray< FBoxCenterAndExtent > | NavMesh/NavMeshRenderingComponent.h | ||
| ThickLineItems | TArray< FDebugRenderSceneProxy::FDebugLine > | NavMesh/NavMeshRenderingComponent.h | ||
| TileEdgeLines | TArray< FDebugRenderSceneProxy::FDebugLine > | NavMesh/NavMeshRenderingComponent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 GetAllocatedSize() |
NavMesh/NavMeshRenderingComponent.h | ||
void Reset() |
NavMesh/NavMeshRenderingComponent.h | ||
void Serialize
(
FArchive& Ar |
NavMesh/NavMeshRenderingComponent.h |