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API > API/Runtime > API/Runtime/NavigationSystem
| Name | FNavMeshResolutionParam |
| Type | struct |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastNavMesh.h |
| Include Path | #include "NavMesh/RecastNavMesh.h" |
Syntax
USTRUCT ()
struct FNavMeshResolutionParam
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AgentMaxStepHeight | float | Largest vertical step the agent can perform | NavMesh/RecastNavMesh.h |
|
| CellHeight | float | Vertical size of voxelization cell | NavMesh/RecastNavMesh.h |
|
| CellSize | float | Horizontal size of voxelization cell | NavMesh/RecastNavMesh.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
NavMesh/RecastNavMesh.h |