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API > API/Runtime > API/Runtime/NavigationSystem > API/Runtime/NavigationSystem/FNavMeshPath
Description
Resets all variables describing generated path before attempting new pathfinding call. This function will NOT reset setup variables like goal actor, filter, observer, etc
Virtual Inheritance
- FNavigationPath::ResetForRepath → FNavMeshPath::ResetForRepath
| Name | ResetForRepath |
| Type | function |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavMeshPath.h |
| Include Path | #include "NavMesh/NavMeshPath.h" |
| Source | /Engine/Source/Runtime/NavigationSystem/Private/NavMesh/NavMeshPath.cpp |
virtual void ResetForRepath()