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Helper to translate FNavPathPoint.Flags.
| Name | FNavMeshNodeFlags |
| Type | struct |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavMesh/NavMeshPath.h |
| Include Path | #include "NavMesh/NavMeshPath.h" |
Syntax
struct FNavMeshNodeFlags
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| NavMesh/NavMeshPath.h | |||
FNavMeshNodeFlags
(
const uint32 Flags |
NavMesh/NavMeshPath.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Area | uint8 | Area type after this node. | NavMesh/NavMeshPath.h | |
| AreaFlags | uint16 | Area flags for this node. | NavMesh/NavMeshPath.h | |
| PathFlags | uint8 | Extra node information (like "path start", "off-mesh connection"). | NavMesh/NavMeshPath.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNavMeshNodeFlags & AddAreaFlags
(
const uint16 InAreaFlags |
NavMesh/NavMeshPath.h | ||
bool IsNavLink() |
NavMesh/NavMeshPath.h | ||
uint32 Pack() |
NavMesh/NavMeshPath.h |