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API > API/Runtime > API/Runtime/NavigationSystem > API/Runtime/NavigationSystem/FNavLinkOwnerData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| NavigationSystemTypes.h | |||
FNavLinkOwnerData
(
const AActor& InActor |
NavigationSystemTypes.h | ||
FNavLinkOwnerData
(
const USceneComponent& InComponent |
NavigationSystemTypes.h |
FNavLinkOwnerData()
| Name | FNavLinkOwnerData |
| Type | function |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavigationSystemTypes.h |
| Include Path | #include "NavigationSystemTypes.h" |
FNavLinkOwnerData()
FNavLinkOwnerData(const AActor &)
| Name | FNavLinkOwnerData |
| Type | function |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavigationSystemTypes.h |
| Include Path | #include "NavigationSystemTypes.h" |
| Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationSystemTypes.cpp |
FNavLinkOwnerData
(
const AActor & InActor
)
FNavLinkOwnerData(const USceneComponent &)
| Name | FNavLinkOwnerData |
| Type | function |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavigationSystemTypes.h |
| Include Path | #include "NavigationSystemTypes.h" |
| Source | /Engine/Source/Runtime/NavigationSystem/Private/NavigationSystemTypes.cpp |
FNavLinkOwnerData
(
const USceneComponent & InComponent
)