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API > API/Runtime > API/Runtime/NavigationSystem > API/Runtime/NavigationSystem/FNavLinkOwnerData
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
NavigationSystemTypes.h |
|
|
|
NavigationSystemTypes.h |
|
|
|
NavigationSystemTypes.h |
|
FNavLinkOwnerData()
| |
|
| Name |
FNavLinkOwnerData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/NavigationSystem/Public/NavigationSystemTypes.h |
| Include Path |
#include "NavigationSystemTypes.h" |
FNavLinkOwnerData()
FNavLinkOwnerData(const AActor &)
| |
|
| Name |
FNavLinkOwnerData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/NavigationSystem/Public/NavigationSystemTypes.h |
| Include Path |
#include "NavigationSystemTypes.h" |
| Source |
/Engine/Source/Runtime/NavigationSystem/Private/NavigationSystemTypes.cpp |
FNavLinkOwnerData
(
const AActor & InActor
)
FNavLinkOwnerData(const USceneComponent &)
| |
|
| Name |
FNavLinkOwnerData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/NavigationSystem/Public/NavigationSystemTypes.h |
| Include Path |
#include "NavigationSystemTypes.h" |
| Source |
/Engine/Source/Runtime/NavigationSystem/Private/NavigationSystemTypes.cpp |
FNavLinkOwnerData
(
const USceneComponent & InComponent
)