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API > API/Runtime > API/Runtime/NavigationSystem > API/Runtime/NavigationSystem/ARecastNavMesh
| Name | FRaycastResult |
| Type | struct |
| Header File | /Engine/Source/Runtime/NavigationSystem/Public/NavMesh/RecastNavMesh.h |
| Include Path | #include "NavMesh/RecastNavMesh.h" |
Syntax
struct FRaycastResult
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRaycastResult() |
NavMesh/RecastNavMesh.h |
Enums
Public
| Name | Remarks |
|---|---|
| FRaycastResult |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsRaycastEndInCorridor | uint32 | NavMesh/RecastNavMesh.h | ||
| CorridorCost | float | NavMesh/RecastNavMesh.h | ||
| CorridorPolys | NavNodeRef | NavMesh/RecastNavMesh.h | ||
| CorridorPolysCount | int32 | NavMesh/RecastNavMesh.h | ||
| HitNormal | FVector | NavMesh/RecastNavMesh.h | ||
| HitTime | FVector::FReal | NavMesh/RecastNavMesh.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
NavNodeRef GetLastNodeRef() |
NavMesh/RecastNavMesh.h | ||
int32 GetMaxCorridorSize() |
NavMesh/RecastNavMesh.h | ||
bool HasHit() |
NavMesh/RecastNavMesh.h |