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Unreal Engine C++ API Reference > Runtime > NavigationSystem > ANavigationTestingActor
- INavPathObserverInterface::OnPathInvalid()
- ANavigationTestingActor::OnPathInvalid()
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavigationTestingActor.h |
Include | #include "NavigationTestingActor.h" |
virtual void OnPathInvalid
&40;
class INavigationPathGenerator &42; PathGenerator
&41;
Remarks
Called when path generated by PathGenerator becomes invalid