Navigation
Unreal Engine C++ API Reference > Runtime > NavigationSystem > ANavigationData
- INavigationDataInterface::FindMoveAlongSurface()
- ANavigationData::FindMoveAlongSurface()
- AAbstractNavData::FindMoveAlongSurface()
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavigationData.h |
Include | #include "NavigationData.h" |
virtual bool FindMoveAlongSurface
&40;
const FNavLocation & StartLocation,
const FVector & TargetPosition,
FNavLocation & OutLocation,
FSharedConstNavQueryFilter Filter,
const UObject &42; Querier
&41; const
Remarks
Tries to move current nav location towards target constrained to navigable area. Faster than ProjectPointToNavmesh. true if successful, false otherwise
Parameters
Name | Description |
---|---|
OutLocation | if successful this variable will be filed with result |