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Unreal Engine C++ API Reference > Runtime > NavigationSystem > ANavigationData
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavigationData.h |
Include | #include "NavigationData.h" |
template<typename PathType>
FNavPathSharedPtr CreatePathInstance
&40;
const FPathFindingQueryData & QueryData
&41; const
Remarks
Created an instance of navigation path of specified type. PathType needs to derive from FNavigationPath