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Unreal Engine C++ API Reference > Runtime > NavigationSystem > ANavSystemConfigOverride
- UObject::PostEditChangeProperty()
- AActor::PostEditChangeProperty()
- ANavSystemConfigOverride::PostEditChangeProperty()
References
Module | NavigationSystem |
Header | /Engine/Source/Runtime/NavigationSystem/Public/NavSystemConfigOverride.h |
Include | #include "NavSystemConfigOverride.h" |
Source | /Engine/Source/Runtime/NavigationSystem/Private/NavSystemConfigOverride.cpp |
virtual void PostEditChangeProperty
&40;
FPropertyChangedEvent & PropertyChangedEvent
&41;
Remarks
Called when a property on this object has been modified externally
Parameters
Name | Description |
---|---|
PropertyThatChanged | the property that was modified |