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API > API/Runtime > API/Runtime/MovieSceneTracks
System that resolves MPC components into BoundMaterial components that can be used by downstream parameter systems
| Name | UMovieSceneMaterialParameterCollectionSystem |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneMaterialParameterCollectionSystem.h |
| Include Path | #include "Systems/MovieSceneMaterialParameterCollectionSystem.h" |
Syntax
UCLASS (MinimalAPI)
class UMovieSceneMaterialParameterCollectionSystem : public UMovieSceneEntitySystem
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieSceneEntitySystem → UMovieSceneMaterialParameterCollectionSystem
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieSceneMaterialParameterCollectionSystem
(
const FObjectInitializer& ObjInit |
Systems/MovieSceneMaterialParameterCollectionSystem.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GroupingKey | UE::MovieScene::FEntityGroupingPolicyKey | Registered key for the grouping policy that groups MPC tracks together | Systems/MovieSceneMaterialParameterCollectionSystem.h | |
| ScalarParameterStorage | TSharedPtr< UE::MovieScene::FPreAnimatedScalarMaterialParameterStorage > | Holds pre-animated values for scalar MPC values | Systems/MovieSceneMaterialParameterCollectionSystem.h | |
| VectorParameterStorage | TSharedPtr< UE::MovieScene::FPreAnimatedVectorMaterialParameterStorage > | Holds pre-animated values for vector or color MPC values | Systems/MovieSceneMaterialParameterCollectionSystem.h |