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API > API/Runtime > API/Runtime/MovieSceneTracks
| Name | UMovieSceneComponentMobilitySystem |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneComponentMobilitySystem.h |
| Include Path | #include "Systems/MovieSceneComponentMobilitySystem.h" |
Syntax
UCLASS (MinimalAPI)
class UMovieSceneComponentMobilitySystem :
public UMovieSceneEntityInstantiatorSystem ,
public IMovieScenePreAnimatedStateSystemInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieSceneEntitySystem → UMovieSceneEntityInstantiatorSystem → UMovieSceneComponentMobilitySystem
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieSceneComponentMobilitySystem
(
const FObjectInitializer& ObjInit |
Systems/MovieSceneComponentMobilitySystem.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Filter | UE::MovieScene::FEntityComponentFilter | Systems/MovieSceneComponentMobilitySystem.h | ||
| MobilityTracker | UE::MovieScene::TOverlappingEntityTracker< EComponentMobility::Type, FObjectKey > | Systems/MovieSceneComponentMobilitySystem.h | ||
| PendingMobilitiesToRestore | TArray< TTuple< USceneComponent *, EComponentMobility::Type > > | Systems/MovieSceneComponentMobilitySystem.h |