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API > API/Runtime > API/Runtime/MovieSceneTracks > API/Runtime/MovieSceneTracks/UMovieSceneAsyncAction_SequenceP-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UMovieSceneAsyncAction_SequencePrediction * MakePredictionImpl
(
UMovieSceneSequencePlayer* Player, |
Systems/MovieScenePredictionSystem.h | ||
static UMovieSceneAsyncAction_SequencePrediction * MakePredictionImpl
(
UMovieSceneSequencePlayer* Player, |
Systems/MovieScenePredictionSystem.h |
MakePredictionImpl(UMovieSceneSequencePlayer , USceneComponent , float, bool)
| Name | MakePredictionImpl |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieScenePredictionSystem.h |
| Include Path | #include "Systems/MovieScenePredictionSystem.h" |
| Source | /Engine/Source/Runtime/MovieSceneTracks/Private/Systems/MovieScenePredictionSystem.cpp |
static UMovieSceneAsyncAction_SequencePrediction * MakePredictionImpl
(
UMovieSceneSequencePlayer * Player,
USceneComponent * TargetComponent,
float TimeInSeconds,
bool bInWorldSpace
)
MakePredictionImpl(UMovieSceneSequencePlayer , USceneComponent , FFrameTime, bool)
| Name | MakePredictionImpl |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieScenePredictionSystem.h |
| Include Path | #include "Systems/MovieScenePredictionSystem.h" |
| Source | /Engine/Source/Runtime/MovieSceneTracks/Private/Systems/MovieScenePredictionSystem.cpp |
static UMovieSceneAsyncAction_SequencePrediction * MakePredictionImpl
(
UMovieSceneSequencePlayer * Player,
USceneComponent * TargetComponent,
FFrameTime TickResolutionTime,
bool bInWorldSpace
)