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API > API/Runtime > API/Runtime/MovieSceneTracks > API/Runtime/MovieSceneTracks/Tracks > API/Runtime/MovieSceneTracks/Tracks/UMovieSceneSkeletalAnimationTrac-
References
| Module | MovieSceneTracks |
| Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneSkeletalAnimationTrack.h |
| Include | #include "Tracks/MovieSceneSkeletalAnimationTrack.h" |
| Source | /Engine/Source/Runtime/MovieSceneTracks/Private/Tracks/MovieSceneSkeletalAnimationTrack.cpp |
void MatchSectionByBoneTransform
&40;
bool bMatchWithPrevious,
USkeletalMeshComponent &42; SkelMeshComp,
UMovieSceneSkeletalAnimationSection &42; CurrentSection,
FFrameTime CurrentFrame,
FFrameRate FrameRate,
const FName & BoneName,
FTransform & SecondSectionRootDiff,
FVector & TranslationDiff,
FQuat & RotationDiff
&41;