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API > API/Runtime > API/Runtime/MovieSceneTracks
| Name | TInitializeBoundMaterials |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneMaterialSystem.h |
| Include Path | #include "Systems/MovieSceneMaterialSystem.h" |
Syntax
template<typename AccessorType, typename... RequiredComponents>
struct TInitializeBoundMaterials
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void ForEachEntity
(
typename TCallTraits< RequiredComponents >::ParamType... Inputs, |
Systems/MovieSceneMaterialSystem.h | ||
static bool InitializeBoundMaterial
(
typename TCallTraits< RequiredComponents >::ParamType... Inputs, |
Systems/MovieSceneMaterialSystem.h |