Navigation
API > API/Runtime > API/Runtime/MovieSceneTracks > API/Runtime/MovieSceneTracks/Systems
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMovieSceneEntitySystem
- UMovieSceneMaterialParameterSystem
References
| Module | MovieSceneTracks |
| Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneMaterialParameterSystem.h |
| Include | #include "Systems/MovieSceneMaterialParameterSystem.h" |
Syntax
class UMovieSceneMaterialParameterSystem : public UMovieSceneEntitySystem
Remarks
System responsible for tracking and animating material parameter entities. Operates on the following component types from FMovieSceneTracksComponentTypes:
Instantiation: Tracks any BoundMaterial with a ScalarParameterName, ColorParameterName or VectorParameterName. Manages adding BlendChannelInputs and Outputs where multiple entities animate the same parameter on the same bound material. BoundMaterials may be a UMaterialInstanceDynamic, or a UMaterialParameterCollectionInstance.
Evaluation: Visits any BoundMaterial with the supported parameter names and either a BlendChannelOutput component or no BlendChannelInput, and applies the resulting parameter to the bound material instance.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UMovieScenePiecewiseDoubleBlenderSystem > | DoubleBlenderSystem |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UMovieSceneMaterialParameterSystem
(
const FObjectInitializer& ObjInit |