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API > API/Runtime > API/Runtime/MovieSceneTracks > API/Runtime/MovieSceneTracks/Sections > API/Runtime/MovieSceneTracks/Sections/UMovieScene3DTransformSectionCon-
- UObject::PostEditUndo()
- UMovieScene3DTransformSectionConstraints::PostEditUndo()
References
| Module | MovieSceneTracks |
| Header | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieScene3DTransformSection.h |
| Include | #include "Sections/MovieScene3DTransformSection.h" |
| Source | /Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieScene3DTransformSection.cpp |
virtual void PostEditUndo&40;&41;
Remarks
When undo/redoing we need to recreate channel proxies after we are done