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API > API/Runtime > API/Runtime/MovieSceneTracks
| Name | FTrajectoryKey |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieScene3DTransformTrack.h |
| Include Path | #include "Tracks/MovieScene3DTransformTrack.h" |
Syntax
struct FTrajectoryKey
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTrajectoryKey
(
FFrameNumber InTime |
Tracks/MovieScene3DTransformTrack.h |
Structs
| Name | Remarks |
|---|---|
| FData |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| KeyData | TArray< FData, TInlineAllocator< 1 > > | Tracks/MovieScene3DTransformTrack.h | ||
| Time | FFrameNumber | Tracks/MovieScene3DTransformTrack.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Is
(
ERichCurveInterpMode InInterpMode |
Tracks/MovieScene3DTransformTrack.h |