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API > API/Runtime > API/Runtime/MovieSceneTracks > API/Runtime/MovieSceneTracks/FSystemInterrogator
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void QueryPropertyValues
(
const TPropertyComponents< PropertyTraits >& InPropertyComponents, |
Query the computed value of an animated property. | EntitySystem/Interrogation/MovieSceneInterrogationLinker.h | |
void QueryPropertyValues
(
const TPropertyComponents< PropertyTraits >& InPropertyComponents, |
Query the computed value of an animated property. | EntitySystem/Interrogation/MovieSceneInterrogationLinker.h |
QueryPropertyValues(const TPropertyComponents< PropertyTraits > &, TArray< typename PropertyTraits::StorageType > &)
Description
Query the computed value of an animated property.
See the other QueryPropertyValues method description.
| Name | QueryPropertyValues |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/EntitySystem/Interrogation/MovieSceneInterrogationLinker.h |
| Include Path | #include "EntitySystem/Interrogation/MovieSceneInterrogationLinker.h" |
template<typename PropertyTraits>
void QueryPropertyValues
(
const TPropertyComponents < PropertyTraits > & InPropertyComponents,
TArray < typename PropertyTraits::StorageType > & OutValues
) const
Parameters
| Name | Remarks |
|---|---|
| InPropertyComponent | The type of property being animated on the default channel. |
| OutValues | The animated values, one for each interrogation time. |
QueryPropertyValues(const TPropertyComponents< PropertyTraits > &, FInterrogationChannel, TArray< typename PropertyTraits::StorageType > &)
Description
Query the computed value of an animated property.
All the tracks imported on the given channel are expected to be animating a property of the type described by the InPropertyComponents parameter.
| Name | QueryPropertyValues |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/EntitySystem/Interrogation/MovieSceneInterrogationLinker.h |
| Include Path | #include "EntitySystem/Interrogation/MovieSceneInterrogationLinker.h" |
template<typename PropertyTraits>
void QueryPropertyValues
(
const TPropertyComponents < PropertyTraits > & InPropertyComponents,
FInterrogationChannel InChannel,
TArray < typename PropertyTraits::StorageType > & OutValues
) const
Parameters
| Name | Remarks |
|---|---|
| InPropertyComponent | The type of property being animated on the given channel. |
| InChannel | The channel on which the property is being animated. |
| OutValues | The animated values, one for each interrogation time. |