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API > API/Runtime > API/Runtime/MovieSceneTracks > API/Runtime/MovieSceneTracks/FSystemInterrogator
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ImportTrack
(
UMovieSceneTrack* Track, |
Import a track into this linker. | EntitySystem/Interrogation/MovieSceneInterrogationLinker.h | |
void ImportTrack
(
UMovieSceneTrack* Track, |
Import a track into this linker. | EntitySystem/Interrogation/MovieSceneInterrogationLinker.h |
ImportTrack(UMovieSceneTrack *, FInterrogationChannel, FMovieSceneSequenceID)
Description
Import a track into this linker. This will add the track to the linker's evaluation field and cause entities to be created for it at each interrogation channel (if it is relevant at such times) Must be called before InterrogateTime() and Update().
| Name | ImportTrack |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/EntitySystem/Interrogation/MovieSceneInterrogationLinker.h |
| Include Path | #include "EntitySystem/Interrogation/MovieSceneInterrogationLinker.h" |
| Source | /Engine/Source/Runtime/MovieSceneTracks/Private/EntitySystem/Interrogation/MovieSceneInterrogationLinker.cpp |
void ImportTrack
(
UMovieSceneTrack * Track,
FInterrogationChannel InChannel,
FMovieSceneSequenceID SequenceID
)
Parameters
| Name | Remarks |
|---|---|
| Track | The track to import |
| InChannel | The channel to import this track onto. FInterrogationChannel::Default() can be used if this interrogator is only being used for a single output. |
| SequenceID | The SequenceID of the subsequence if importing one. |
ImportTrack(UMovieSceneTrack *, const FGuid &, FInterrogationChannel, FMovieSceneSequenceID)
Description
Import a track into this linker. This will add the track to the linker's evaluation field and cause entities to be created for it at each interrogation channel (if it is relevant at such times) Must be called before InterrogateTime() and Update().
| Name | ImportTrack |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/EntitySystem/Interrogation/MovieSceneInterrogationLinker.h |
| Include Path | #include "EntitySystem/Interrogation/MovieSceneInterrogationLinker.h" |
| Source | /Engine/Source/Runtime/MovieSceneTracks/Private/EntitySystem/Interrogation/MovieSceneInterrogationLinker.cpp |
void ImportTrack
(
UMovieSceneTrack * Track,
const FGuid & ObjectBindingID,
FInterrogationChannel InChannel,
FMovieSceneSequenceID SequenceID
)
Parameters
| Name | Remarks |
|---|---|
| Track | The track to import |
| ObjectBindingID | The binding ID for the object binding that this track resides within |
| InChannel | The channel to import this track onto. FInterrogationChannel::Default() can be used if this interrogator is only being used for a single output. |
| SequenceID | The SequenceID of the subsequence if importing one. |