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API > API/Runtime > API/Runtime/MovieSceneTracks
| Name | FPreAnimatedComponentTransformStorage |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/PreAnimatedState/MovieScenePreAnimatedComponentTransformStorage.h |
| Include Path | #include "PreAnimatedState/MovieScenePreAnimatedComponentTransformStorage.h" |
Syntax
struct FPreAnimatedComponentTransformStorage : public UE::MovieScene::TPreAnimatedPropertyStorageImpl< FComponentTransformPreAnimatedTraits >
Inheritance Hierarchy
- TPreAnimatedPropertyStorageImpl → FPreAnimatedComponentTransformStorage
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPreAnimatedComponentTransformStorage() |
PreAnimatedState/MovieScenePreAnimatedComponentTransformStorage.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| StorageID | TAutoRegisterPreAnimatedStorageID< FPreAnimatedComponentTransformStorage > | PreAnimatedState/MovieScenePreAnimatedComponentTransformStorage.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CachePreAnimatedTransform
(
const FCachePreAnimatedValueParams& Params, |
PreAnimatedState/MovieScenePreAnimatedComponentTransformStorage.h | ||
void CachePreAnimatedTransforms
(
const FCachePreAnimatedValueParams& Params, |
PreAnimatedState/MovieScenePreAnimatedComponentTransformStorage.h |