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API > API/Runtime > API/Runtime/MovieSceneTracks
| Name | FPreAnimatedComponentMaterialParameterStorage |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/MovieSceneComponentMaterialSystem.h |
| Include Path | #include "Systems/MovieSceneComponentMaterialSystem.h" |
Syntax
struct FPreAnimatedComponentMaterialParameterStorage : public UE::MovieScene::TPreAnimatedStateStorage< TPreAnimatedMaterialParameterTraits< FComponentMaterialAccessor, UObject *, FComponentMaterialInfo > >
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| StorageID | TAutoRegisterPreAnimatedStorageID< FPreAnimatedComponentMaterialParameterStorage > | Systems/MovieSceneComponentMaterialSystem.h |