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Struct to hold the cached root motion positions based upon how we calculated them. Also provides way to get the root motion at a particular time.
| Name | FMovieSceneSkeletalAnimRootMotionTrackParams |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Tracks/MovieSceneCommonAnimationTrack.h |
| Include Path | #include "Tracks/MovieSceneCommonAnimationTrack.h" |
Syntax
USTRUCT ()
struct FMovieSceneSkeletalAnimRootMotionTrackParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMovieSceneSkeletalAnimRootMotionTrackParams() |
Get the Root Motion transform at the specified time. | Tracks/MovieSceneCommonAnimationTrack.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCacheRootTransforms | bool | Tracks/MovieSceneCommonAnimationTrack.h | ||
| bHaveRootMotion | bool | Tracks/MovieSceneCommonAnimationTrack.h | ||
| bRootMotionsDirty | bool | Tracks/MovieSceneCommonAnimationTrack.h | ||
| EndFrame | FFrameTime | Tracks/MovieSceneCommonAnimationTrack.h | ||
| FrameTick | FFrameTime | Tracks/MovieSceneCommonAnimationTrack.h | ||
| RootMotionStartOffset | FTransform | Tracks/MovieSceneCommonAnimationTrack.h | ||
| RootTransforms | TArray< FTransform > | Tracks/MovieSceneCommonAnimationTrack.h | ||
| StartFrame | FFrameTime | Tracks/MovieSceneCommonAnimationTrack.h |