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Computation data used for accumulating hierarchical weights for sub sequences
| Name | FHierarchicalEasingChannelData |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Systems/WeightAndEasingEvaluatorSystem.h |
| Include Path | #include "Systems/WeightAndEasingEvaluatorSystem.h" |
Syntax
struct FHierarchicalEasingChannelData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BlendMode | EHierarchicalBlendMode | Systems/WeightAndEasingEvaluatorSystem.h | ||
| FinalResult | double | The final result of this easing channel, accumulated with all parents | Systems/WeightAndEasingEvaluatorSystem.h | |
| HBias | int16 | This channel's HBias | Systems/WeightAndEasingEvaluatorSystem.h | |
| ParentChannel | uint16 | Our parent's computation data within PreAllocatedComputationData (in order to support one -> many multiplications). | Systems/WeightAndEasingEvaluatorSystem.h | |
| ResultChannel | uint16 | An optional result channel to feed our result to (in order to support many -> one multiplications) | Systems/WeightAndEasingEvaluatorSystem.h | |
| UnaccumulatedResult | double | Initial easing result from manual and easing weights, not accumulated with all parents | Systems/WeightAndEasingEvaluatorSystem.h |